Wednesday, October 29, 2008

Opening credits redo

So the original idea for the opening credits (a long opening with voiceover to explain the concept) was a bit too much. It was overload with a narrator describing things as well as all the visuals. And who wants a long opening? Nobody! So it's been shortened to a fast 20 second shot that will only have music to get these rolling. In case you're wondering, here's the timed animatic that's the blueprint for the cutout animation (that part is staying):

Saturday, October 25, 2008

Sound design and visual effects finished!

It's finally come to this! After a blaze of sound effects work, the visuals and sound are a lock. I know quite a few of you are really itching to see how they turned out, but now I need to be a little careful about putting them out on the web in full form before trying to get distribution. There's still a bit of work prior to the finish line - opening credits and music, but the hard part is done. I'll put up sections that really shine here over the next week so you can see. And everyone who was involved will still get a dvd once this is all locked up, no worries about this. I just need to focus on getting it out into the world here in the next month or so. Alright, back to work..

Tuesday, October 7, 2008

Opening credit design

Opening credits are under full steam. Click below for a very rough version of the aesthetic. It may seem at odds with the actual footage, but that's the only realistic way to heap more ideas into the credit footage without a considerable amount of shooting and cg work. It's a bit too speedy right now, but it should smooth out just fine..

Sunday, October 5, 2008

Intro to Chamber 2 of Surveyors

A minor cg addition to the transition to chamber 2 while sound work continues: